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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: Star Control 3 questions...  (Read 8531 times)
Diamon
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Re: Star Control 3 questions...
« Reply #15 on: June 29, 2003, 10:17:26 am »

   Yes, the Precursor 'Solution' was interesting and unique for SC3.  The Owa were kind of spiffy too, visibly anyway.  The Doog were cool as far as a storyline and character type.  Their ship was mean too!  The planet lander thingy was awful.  The story was a bore.  The ending was very very so-so.  And I wanted to kill every single Daktaklakpak I could get my hands on, but NoooOOooo, I needed to *understand* them!  Gah.  The Arilou subplot was interesting but not very good, and I think the Orz section had some seriously fun potential (that they never followed up on; some day I still want to *slip* to the *pretty space* and *enjoy the sauce*!  Or even *smell* *many colors*...), but overall the story was a bore, with ICOM leading you around by the nose.  Nothing was sensible.  I felt little sense of connection to the characters.  

  When the Pkunk finally got 'gobbled up' by the Yehat in SC2, I was totally bummed, I loved those birds!  When the Ur-Quan went bad in SC3 I only regretted the loss of an otherwise useful planet.  I never did figure out what they were up to.  I won the game eventually, but only to have closure on it.  I didn't have all that much fun.  Sad  It wasn't strictly *bad*, but I didn't much like it.

    Many thanks to all the marvellous folks who made the TFB SC2 port possible, I rather enjoyed playing it, and am sure I will enjoy it again in the future.  Smiley  There's so much fun to be had there!
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