I'm guessing I'm not the only one who'd like to see a GBA version of SC2?
One thing I can't figure out though, is if we can actually download the SC2 source code (for the 3DO version, right?) that was supposedly released to the community. Are the UQM people the only ones who got a hold of it?
One thing I can't figure out though, is if we can actually download the SC2 source code (for the 3DO version, right?) that was supposedly released to the community. Are the UQM people the only ones who got a hold of it?
When we got hold to the source, it was already ported inside TFB to barely run in Win32 environment, as you can see from CVS if you look to earliest revisions.
Aside from the technical issues, like the GBA's different resolution and visibility (I think melee would be near impossible to play on the GBA -- those projectiles are damn small), how would you get the money together to buy a license from Nintendo?
I think if TFB thought they could make money from this they would have made a GBA version themselves instead of releasing the open source version.
Wherein the ins and outs of this topic has been discussed to death, and in the end it was proven that this is a lousy idea on so many levels, technical, legal, and (nintendo) admistrative.
Just so yawl know.
Logged
A new game and it's code each week. Please visit Cymon's Games