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Topic: Arilou miniatures (Read 10491 times)
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Defender
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again, i am sorry.
yes, i said some rude stuff, but i was a little bent at the idea that you were selling. babylon5 took from the star control idea. not the other way around. its the only reason you may see any similarities in its ships vs star control. while i do like both show and game. i found your post ironic in that since and felt a little angry about it . being mad and posting are not one of my strong points. i feel somewhat silly looking back at what i wrote. im usually a good guy to get a long with. can there be peace now?
man i suck at apologies as much as i do flames. i shall don the mask of forum posting shame.
~DEFIANT
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Chrispy
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and all was well:P
*hits defiant in the face with a pillow*
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Defender
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ahhh yes... this takes me back...feathery goodness.
pulls out the atomic whopper pillow ok...come get some...
~DEFIANT
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Chrispy
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*Creates a deadly pillow twister around himself, and charges at defiant*
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Defender
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swings the atomic whopper, striking the whirlwind, sending sparks everywhere. the recoil sends both flying backwards...
~DEFIANT
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Deus Siddis
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I really like the starcontrol universe and all these great remakes. That aside, I think it is kind of funny that you'd all be fighting over how some TV show with '80s level CG is ripping off starcontrol.
I say this because. . .well Starcontrol 2 stole much from binary systems, in my opinion. What would the sequel have been, if not for Starflight?
Basically you could replace precursors with ancients, yehat with thrynn, supox with elowan, ur-quan with gazurtoid, kohr-ah with uhlek, spathi/umgah with spemin/teeelveee, umgah with dweenle, androsynth with mechans, melnorme with humna humna and zog fot pik with G'nunk (well sorta) and you would get Starflight, again.
Now, I'm not complaining as another starflight off shoot is just more territory, but It doesn't make sense to complain about how someone ripped off a ripoff. Bungie can't complain about anybody else without Blizzard complaining about them.
So I say, let's just sit in front of our ripoff-playing machines and kick ass!
En Taro Halo !!!
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Crowley
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Weird. I've played a lot of Star Control 2 and watched every episode of Babylon 5 and I never made a connection. *happily skips to another thread*
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Marr #235
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Um.. Okay, enlighten me. What exactly is it that Babylon 5 'ripped' from Star Control, specifically, as opposed to from classic SF conventions in general?
I mean, yeah, I noticed the human freighter thing and the Vree saucers, but, y'know.. Classic B-Movie Flying Saucer. Star Trek Cruiser. Not exactly eleven secret herbs and spices territory here.
Besides which, every such clichéd image and name in SC2 itself is a good-humoured nod of recognition, right? So why not take the B5 stuff in the same tributary light?
And in conclusion: Narn G'Quan Heavy Cruiser Mini! Squeee!
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Defender
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the similarities are in idea, and not necessarily strait conversions.
1] there is a starbase in star control = there is a lone starbase in b5. both are the center of activity in there reality.
2] the ur-quan fighting the kohr-ah = shadows fighting the vorlon. 2 advanced races going toe to toe in the galaxy at large. each having an agenda to there own, when other looses.
3] the arilou = vree. both an elusive species and almost identical ship design.
4] using advance technology from the ur-quan, precursors, arilou, to further the earthling cause and fight the ur-quan/kohr-ah = the people aboard b5 station, used vorlon/mimbari hi-bred technology to combat the shadows and protect b5. also on earth, they used shadow tech to upgrade the earth ships for combat.
there are other minor differences, but i will bore you with them. so in conclusion, mostly trivial simularties, but similarities none the less. while i dont see anyone getting sued for such, the question does have to asked... who borrowed whos idea? since sc2 came out first...one must draw their own conclusion.
~DEFIANT
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« Last Edit: February 14, 2005, 02:06:06 am by DEFIANT »
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Crowley
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I find it a bit of a stretch to call that ripping off SC2. 2) and 4) are rather common science fiction staples that have been around much longer that SC2. Another similarity that came to my mind was a small group combining the forces of several minor factions to fight against a powerful enemy, but that's also a common plot basis.
For 3) the Vree were very rarely seen and were never important for the plot. As Marr said, TfB didn't exactly invent the saucer-shaped spaceships. As a side note there was an alien species closely resembling in physiology the classic 'grays' which to my recollection were not the Vrees.
I find 1) having the weakest basis. Babylon 5 was a center of commerce and diplomacy pretty much from day one whereas the SC2 Starbase was a backwater outpost none of the big players really cared about anymore. The focus of action was always somewhere else.
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Defender
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I find it a bit of a stretch to call that ripping off SC2. 2) and 4) are rather common science fiction staples that have been around much longer that SC2. Another similarity that came to my mind was a small group combining the forces of several minor factions to fight against a powerful enemy, but that's also a common plot basis.
true, but how many science fiction shows do you know that share as many similarities as these two do?
For 3) the Vree were very rarely seen and were never important for the plot. As Marr said, TfB didn't exactly invent the saucer-shaped spaceships. As a side note there was an alien species closely resembling in physiology the classic 'grays' which to my recollection were not the Vrees.
no they didnt, the theory has existed long before both shows, so i have to agree with you. but both do include them in there show/game, and since im drawing connections between the two, they have to be included.
I find 1) having the weakest basis. Babylon 5 was a center of commerce and diplomacy pretty much from day one whereas the SC2 Starbase was a backwater outpost none of the big players really cared about anymore. The focus of action was always somewhere else.
true again, but without your base in the game, theres no way to get you rag tag fleet off the the ground...err...spacedock. so its a place that you need, otherwise your dead in the water. without b5, there would probably be a intergalactic war. so b5 has its value too.
really, its all in how you perceive your surroundings. do i believe the makers of b5 stole the ideas of star control? no, but there are so many simualrties, one has to ask, it could be possible. after all everything and anything is... its a big universe out there. one only needs to look beyond to explore it.
~DEFIANT
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« Last Edit: February 14, 2005, 07:52:04 am by DEFIANT »
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Defender
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hahaha, true that
~DEFIANT
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Megagun
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Conclusion?
All your ideas are belong to us.
--The End--
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Deus Siddis
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« Reply #29 on: February 15, 2005, 02:35:00 am » |
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So it's something like this:
Babylon 5 from Starcontrol 2 from Starflight from Star Trek from Forbidden Planet.
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