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Author Topic: I have the Ur-Quan warp pod!  (Read 2384 times)
Dan26
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I have the Ur-Quan warp pod!
« on: October 11, 2005, 10:27:06 am »

It doesnt seem to do anything but make the farting sound of the spathi BUTT weapon.  Grin   What is it used for and how do I use it? (other than for making the farting sound that is) Huh
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Novus
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Re: I have the Ur-Quan warp pod!
« Reply #1 on: October 11, 2005, 10:53:20 am »

Someone may be able to build something very useful out of the warp pod. Look for spatial distortion phenomena of stellar proportions for clues.
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RTFM = Read the fine manual.
RTTFAQ = Read the Ur-Quan Masters Technical FAQ.
Deus Siddis
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I have the Ur-Quan warp pod!
« Reply #2 on: October 11, 2005, 04:51:22 pm »

In order to use the warp pod, you will need to get the nuclear breath mints from korh-ah space and the quark emitters from the thrynn.

BTW, there are a pile of help files for SC2 on gamespot. They'll pretty much answer any campaign questions that you might have:

http://www.gamespot.com/pc/rpg/starcontrol2/hints.html
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Crowley
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Re: I have the Ur-Quan warp pod!
« Reply #3 on: October 16, 2005, 12:56:43 am »

In order to use the warp pod, you will need to get the nuclear breath mints from korh-ah space and the quark emitters from the thrynn.
Just be sure that you do not have any Elowan onboard, though.
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Re: I have the Ur-Quan warp pod!
« Reply #4 on: October 16, 2005, 01:00:29 am »

"Just be sure that you do not have any Elowan onboard, though."

Yea, and don't stray into green Ur-Quan space -- they're on a crusade against air-breathers.
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Krulle
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Re: I have the Ur-Quan warp pod!
« Reply #5 on: October 16, 2005, 03:30:00 pm »

Don't listen to those fools.

You will need to connect the bomb (from the Utwig later in the game) to the warp pod.
Further you need one (shiny, fabric-new, fully manned) Druuge Mauler.
Then you put the bomb with the warp pod in the Mauler and aim the Mauler at the Sa-Matra (do you already know what and where you can find her?) and press the shoot button (make sure your distance is not too small nor too large!).
The warp-pod will make the bomb jump into HyperSpace and later back into RealSpace so that the bomb will destroy something that needs to be destroyed for you to win the game.

Oh yeah: make sure that you really aim correctly! It is a pain in the ****** to search the bomb if you missed the Ur-Quan Battle-Plattform.  Because you need to recover the bomb, make any necessary repairs to it (you can only repair the assembly  twice!) fly to the correct distance again (hint: it's about 150 AU), and having to hope that you hit this time.

Otherwise, enjoy this game, it's really fun!

 Martin

Oh and one thing: don't repeat my mistake by connecting the invisible device to the warp-pod/bomb missile combo. It's really difficult to retrieve the bomb then!
Although the Ur-Quan (both Kzer-Za and Kohr-Ah) will then never find out that you have a missile this strong, so they won't join forces and hunt you down. It's not worth trying to retrieve the bomb if you cannot see nor scan it!
« Last Edit: October 16, 2005, 03:42:09 pm by Krulle » Logged
Krulle
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Re: I have the Ur-Quan warp pod!
« Reply #6 on: October 16, 2005, 03:37:15 pm »

novus hint is the closes to what you need to solve your question. Otherwise keep it and later you'll find out what it will be needed for anyway
« Last Edit: October 16, 2005, 03:40:58 pm by Krulle » Logged
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Re: I have the Ur-Quan warp pod!
« Reply #7 on: October 20, 2005, 12:43:05 pm »

Don't listen to those fools.
...

back to your old mischief, Krulle? Tongue
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"You boldly enter our space! Approach this Dreadnought as though it were a recreation base and then play the dumb hominid?
Who do you take us for, Captain... Spathi!?"
Krulle
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Re: I have the Ur-Quan warp pod!
« Reply #8 on: October 21, 2005, 06:51:07 pm »

No. What do you mean.  Grin

Of course. I am always doing mischief.  Grin
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