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Topic: any mod to stop time yet? (Read 2622 times)
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bilbo
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first off, let me say i am so friggin happy someone ported this game. i've missed this so much since my 3DO broke many years ago. secondly, the only thing that bothered me in the 3DO version was the time limit. yea yea, everyone says you can beat it in much less time, but just knowing there's a time limit kills the fun for me. maybe i won't mine the crap out of every planet, but i'd like the option to.
i saw that someone made a mod to slow down time, but is there one to completely kill time? or, slow it down to a point where time becomes irrelevant. is there a way to stop the death march?
thanks all
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Elerium
*Smell* controller
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Posts: 272
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I'm sure there are mods that extend the game I think.. while other mods "replace SC3", carrying on the legacy without evil Accolade (becuase SC3 was "wazzy"). Try a forum search..
About the Kohr-Ah Death March, there is a way to delay it, but you cannot ultimatley stop it with time alone. It is your destiny to stop the Ur-Quan. Lots of alien races give you hints/tips, and Hayes points you on the right direction when you start the game. Ask him loads of questions about the Old Aliance races, notably the Chenjesu and Mmrnmhrm, and ask him "How do I stop the Ur-Quan?".
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« Last Edit: November 24, 2005, 07:28:47 pm by Elerium »
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bilbo
Guest
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ok how about this? you could use a modded exe that stops time, and you can do anything you want in the game. then, if / when you need to advance time, you could replace the modded exe with the original one. think that would work?
or failing that... kohr-ah death, didn't i read that your slow-time mod affected the earthing cruiser and possibly other things? also, how slow does it make time move?
thanks again guys!
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