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|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Syreen bug? *spoilers*
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Author Topic: Syreen bug? *spoilers*  (Read 5099 times)
GermanNightmare
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Re: Syreen bug? *spoilers*
« Reply #15 on: February 04, 2003, 02:22:20 am »

You no *happy camper*. You make me *frumple*!

*Frumple* be *round* and yet *lumpy*. So bad!!!

It is *dancing*!!!

Nnnnggaaahhhhh!  Angry


(Just kidding - of course! You are not so *silly*!)

Yes, of course. Difficulty. Problems are difficult.
Let's be *special* together. *Spicy games* are always fun.
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Greetings from the German Nightmare - Up the Irons!
Omni-Sama
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Re: Syreen bug? *spoilers*
« Reply #16 on: February 04, 2003, 03:16:28 am »

**Spoiler Alert**

I had this problem with my game too...  I thought maybe I was unable to get the sun device and send the Mycon to Organon as they should in the game, because the option wasn't showing up.  I decided to keep going and over time, it all worked out.  Well, all I remember doing is going back to talk to the Mycon and fighting several of their ships until they talked about their "Deep Children"...  then I travelled to the Deep Children world and suggested they find a new pad to destroy... well, it worked out in the end after I had done that and played the game for a while longer.  Somehow I never remembered that little problem in the original SC2, but maybe I'm wrong...

**End o' Spoilers**
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"Even Our House Pets Are Rather Evil." - Ilwrath Captain
GermanNightmare
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Re: Syreen bug? *spoilers*
« Reply #17 on: February 04, 2003, 03:34:44 am »

Quote
The funniest thing the Orz say is:
"Yes yes, goodbye is the game, Hello!  I am only joke!"


Oh man, the first time I ever read that during the game on my pc I was listening to a lot of Beatles back then in the days... All it stated to me was that the Orz have had a lot of *happy time* with *Hello Goodbye*...
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Greetings from the German Nightmare - Up the Irons!
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