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Poll
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Question: |
...should be based on the classical looks or a practical, realistic makeover?
Classical |
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8 (61.5%) |
Realistic |
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5 (38.5%) |
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Total Voters: 13 |
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Author
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Topic: New Star Control game... (Read 2613 times)
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Dakart
Zebranky food
Offline
Posts: 12
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As we know, not all that's in Star Control is realistic, although damn well fun However, shouldn't a New Star Control game be more realistic in its look and feel, particularly the spaceships, some of which would not make any sense in reality, whether in design or function.
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Alvarin
Enlightened
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Posts: 799
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I would really like new volume along SC2 lines in appearance and gameplay, unfortunately, it will not be. When (hopefully not if) a new game will be made, it will not be possible to do so without the modern fancy graphics, and those will have to have some physics and other realisms because otherwise it will "limit the market". So I think that in order to exist it will have to follow second option.
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Draxas
Enlightened
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Posts: 1044
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Gah. Star Control has always been a cinematic series, and has pretty much thrown realism right out the window from minute 1. I'd much prefer if a new game didn't look and play exactly the same as all the other games out there.
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Cedric6014
Enlightened
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Posts: 701
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Let’s talk about spaceships
Realism is low priority. And anyway; who are humans to decide what’s realistic and what isn’t? We don’t understand all the secrets of the universe.
I don’t believe that SC throws realism out the window, it just posits a different understanding of realism.
A decent part of Star Control’s appeal are the slightly goofy space ships. They’re all so darn colourful and do weird stuff like teleport and shoot plasmoids. The general wackiness makes them seem otherworldly as befitting alien craft. An attempt to be realistic would risk imposing Earth-centric norms. These craft use technologies we aren’t familiar with.
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locustkiller
Zebranky food
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Posts: 12
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We understand very. VERY little of the laws of physics. We dont even know if most of them only apply locally. Making a game, especially a sci-fi genre game, based on only what most of our modern scientists agree is truth is a far cry from "realistic".
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Death 999
Global Moderator
Enlightened
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Posts: 3874
We did. You did. Yes we can. No.
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We can measure the constants of the universe from billions of light years away, you know, and they haven't changed over that time and distance.
But that's irrelevant.
I don't mind 'realistic' so long as we get to keep all the bright colors. But I put my vote down for classic. I don't think cartoons are only an artifact of technological limitations.
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Dakart
Zebranky food
Offline
Posts: 12
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well SC3 had more realistic looking spaceships, whilst keeping a functional melee and most of the colours if not slightly duller. I thought it was more realistic to have the secondary ability as mines as well.
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