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Author Topic: they don't make them like they used to  (Read 13342 times)
Terminator
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they don't make them like they used to
« on: March 07, 2004, 04:19:58 am »

All games since the introduction of the N64 have gone downhill I find myself breaking out my NES and SMS(Sega Master System) clearing off the dust and playing such games as The Guardian Legend, Final Fantasy I, or Phatasy Star I.  Yes Emulation is good, bu the idea of save states removes alot of the challege from the original version.
Graphics have overcome gameplay as proof my avatar is for one the above mentioned games 8-bit i might add.  Which proves it's not how many bits u have it's what u do with the ones u do have.

These are pics from "The Guardian Legend" (NES) as proof of previous statement.
I guess u see where my avatar comes from now.

Comments and Complaints welcome, flame if you want just don't burn down the thread.
« Last Edit: March 08, 2004, 02:05:35 am by Terminator » Logged

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Re: they don't make them like they used to
« Reply #1 on: March 07, 2004, 09:03:46 am »

I've spent the last few months playing old games, but let me tell you there are a few recent games that have the same feel (and overwhelming difficulty) of old school games. If possible, you should try out Ikaruga for the Gamecube and Ninja Gaiden (yes, there's a new one) for the Xbox.

On the subject of emulators, I happen to like the instant recall function. I mean, how else is one supposed to beat the original Battletoads? And N64 games aren't bad, just look at Conker's Bad Fur Day and Golden Eye.
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Zeep-Eeep
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Re: they don't make them like they used to
« Reply #2 on: March 07, 2004, 05:10:28 pm »

Not all emulators have a recall or save/restore function either. So if you
feel temped, get an emu that doesn't have that feature.
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Defender
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Re: they don't make them like they used to
« Reply #3 on: March 07, 2004, 08:37:20 pm »

or just dont use it. me, save states are a god send. i play mostly rpgs. and since there time consuming, and being a father, time is very important on both fronts. i hate to spend hours leveling up only to waste it by a stupid mistake. save states make it possible to play, and still not waste my time.

before save states:
if only i could save before the boss fight, save state fairy...

save state fairy..."now you can!"
=lights= =cheap special effects= and presto...save states are born, now go fight that monster and do it till you get it right.

after save staes:
ah... look at all this time i have and didnt waste. i finally got him!

~DEFIANT
« Last Edit: March 09, 2004, 10:21:57 am by DEFIANT » Logged
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Re: they don't make them like they used to
« Reply #4 on: March 07, 2004, 08:38:02 pm »

Emulators are a very good thing. Having a single platform for (in my case) 11 game consoles and nigh-infinite arcade machines makes for a nice experience. I might be an extreme example though, since I tend to play a lot of old games.

Currently I'm regularly playing...
Street Fighter Alpha 3 (Arcade)
Castlevania: Harmony of Dissonance (GBA)
Metroid: Zero Mission (GBA)
Grand Theft Auto: Vice City (PC)

This is the first time I've played so many "new" games so close to one another. If you don't count Castlevania, I haven't played a decent RPG in a while. I might have to remedy that soon. Anybody have any ideas for a nfity RPG on one of these consoles: NES, Master System, Genesis, SNES, Game Gear, Gameboy, Gameboy Advance, Turbo Grafx 16, N64, and PS1. With the proper emulators I can always play other systems.
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Re: they don't make them like they used to
« Reply #5 on: March 07, 2004, 08:49:43 pm »

'final fantasy 4 (2 usa)" still holds a special place in my heart, for me. but if your not a FF fan, then you might try "crono trigger". another great rpg on the snes.

on the nes, it would have to be "zelda" 1 & 2. not really a true rpg, but good gaming none the less.

on the genesis, i didnt really find alot in the way of rpgs, but the one i did play growing up was "sword of vermilion". nothing to flashy  graphic wise, but boy, it sure was a challenge.

if your interested, i could get you a list of every rpg, of the systems you listed...

~DEFIANT
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Terminator
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Re: they don't make them like they used to
« Reply #6 on: March 07, 2004, 09:42:04 pm »

As far as recently I would have to say Final Fantasy Tactics (PS1) althouogh it would be almost immpossible to find then again a Funcoland or a Gamecrazy might have  it, got my copy in 2000. Well for sms (Sega Master System) there will always be phantasy star and miracle warriors.  And off page here would be the allways addictive choplifter, hang-on, outrun and astro warrior.
BTW: I can't find a copy of harmony of Dissoence, have aria of sorrow, circle of the moon and SOTH. Why is Harmony so difficult to find?
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let me tell you there are a few recent games that have the same feel (and overwhelming difficulty) of old school games. If possible, you should try out Ikaruga for the Gamecube and Ninja Gaiden (yes, there's a new one) for the Xbox.


Allthough u bring up a valid point I will never buy an X-Box (winows users will know why www.fuckbillgates.com should tell u enough) and secondly never got around to getting a cube, but know its worth it namely SSBM and Gauntlet Dark Legacy Which is also a pretty good rpg with the total absence of puzzles though.
« Last Edit: March 07, 2004, 11:41:34 pm by Terminator » Logged

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Re: they don't make them like they used to
« Reply #7 on: March 07, 2004, 11:00:18 pm »

I find the Xbox not that bad. Infact I like the controller better than gamecube.

Terminator: Need I repeat the message about double posting? I guess now you know why luki and DJ repeated it.  
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Re: they don't make them like they used to
« Reply #8 on: March 07, 2004, 11:24:15 pm »

The x-box controller gives you something to hold onto. It isn't all light and delicate like some other controllers.
The x-box controller does suck for people with small hands though.
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Terminator
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Re: they don't make them like they used to
« Reply #9 on: March 07, 2004, 11:43:36 pm »

Sorry bout' that corrected all double-posts here, but  by the back to the topic I will never buy an X-box solely because it's made by Microsoft Which is trying to elimatate all competion know in the fact that console and PC gaming will alwaysbe a battle on 2 fronts.  I hate Microsoft and will stop useing windows eventually.
« Last Edit: March 08, 2004, 02:07:26 am by Terminator » Logged

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Re: they don't make them like they used to
« Reply #10 on: March 09, 2004, 10:02:35 am »

Quote
Sorry bout' that corrected all double-posts here, but  by the back to the topic I will never buy an X-box solely because it's made by Microsoft Which is trying to elimatate all competion know in the fact that console and PC gaming will alwaysbe a battle on 2 fronts.  I hate Microsoft and will stop useing windows eventually.


That's irrational. I avoided buying the Xbox for years because it had nothing going for it besides Halo. Now that that's changed, I have one. I consider it to be a better buy than the Gamecube because every game I've played for it besides Metroid Prime has been a sore disappointment. I disagree with the remarks about the controller: it sucks. I like the PS2 controller better than anything else.
« Last Edit: March 09, 2004, 10:05:07 am by Shiver » Logged
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Re: they don't make them like they used to
« Reply #11 on: March 09, 2004, 10:18:28 am »

i said it before, and ill say it again. the playstation controller, is the best gaming-console controller, ever(period)! its not gody like the n64, gamecube, or xbox. its buttons are in easy to use patterns, and hey its even easy on the hands/no strain.  i will never use another controller, if i dont have to. its what i use for my emulators, as well as what system it was made for. but enough about what i have to say, lets hear it strait from the controller itself:

playstion controller:
"id like to thank the super nes, for some ideas for my final design, id also like to take a momment to personally thank sony for bringing me into such a wonder world in this gaming age..."

well there you have it, the playstion controller, go buy yours today...

~DEFIANT
« Last Edit: March 09, 2004, 10:19:28 am by DEFIANT » Logged
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Re: they don't make them like they used to
« Reply #12 on: March 09, 2004, 11:31:49 pm »

No, No; the best game controller was for the Fairchild.  You could move the controller in 3 dimensions: Left, Right, Forward, backward, press-down, pull-up, twist clockwise and counter-clockwise.

What? you never played a fairchild?  It had fun built-in games like pong and hockey (very fun), and game catridges like hangman, shooting gallary, and a rudimentary precursor to xwing vs tie-fighter (Space War or Galactic Space Wars) that used the controller to its full potential:
http://www.fatmangames.com/systems/browsesystem.asp?SystemID=36&btnsubmit=Go
http://www.digidome.nl/various1.htm
http://www.videogamebible.com/Articles/System%20Overviews/fairchild_channel_f.html
http://www.old-computers.com/museum/computer.asp?st=2&c=890
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Terminator
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Re: they don't make them like they used to
« Reply #13 on: March 10, 2004, 02:28:25 am »

No offense but it looks like a Colecovision with a jeopardy buzzer I know I shouldn't know what a Coleco is but it lasted much longer than the NES.

Secondary note Is it me or is the Sega Master System indestuctable?
Short of intentional physical abuse i mean.
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Re: they don't make them like they used to
« Reply #14 on: March 10, 2004, 05:35:52 am »

Quote
Secondary note Is it me or is the Sega Master System indestuctable?
Short of intentional physical abuse i mean.


Unfortunately it can be ruined by rabbits chewing on it, but I wouldn't count that as intentional.
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