The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
May 21, 2022, 05:35:04 am
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  Technical Issues (Moderator: Death 999)
| | |-+  savegame theory...
« previous next »
Pages: [1] Print
Author Topic: savegame theory...  (Read 2762 times)
Kohr-Ah Death
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1365



View Profile WWW
savegame theory...
« on: February 08, 2006, 04:07:45 am »

If i were to "inject" a uqm saved game into the nvram file of a 3do console, would i be able to use UQM saves on 3do?

of course the sure fire way to figure that out would be to do it, but i wanna know if the save files are any different from eachother
Logged

The artist once again known as Kohr-Ah Death.

Get your MegaMod HERE
Novus
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1938


Fot or not?


View Profile
Re: savegame theory...
« Reply #1 on: February 08, 2006, 10:05:04 am »

Isn't UQM incompatible even with earlier versions of itself and itself on other-endian platforms? I don't think 3DO SC2 stands a chance of understanding UQM saves.
Logged

RTFM = Read the fine manual.
RTTFAQ = Read the Ur-Quan Masters Technical FAQ.
Kohr-Ah Death
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1365



View Profile WWW
Re: savegame theory...
« Reply #2 on: February 08, 2006, 08:16:55 pm »

damn, and i was so hoping to use my game saves on my 3do Grin
Logged

The artist once again known as Kohr-Ah Death.

Get your MegaMod HERE
fossil
Core Team
Frungy champion
*****
Offline Offline

Gender: Male
Posts: 94



View Profile
Re: savegame theory...
« Reply #3 on: February 09, 2006, 11:25:11 am »

Isn't UQM incompatible even with earlier versions of itself and itself on other-endian platforms?
This is only partially true. The UQM savegames are compatible across the board from 0.1 up through now, but only within the same platform. That is, you can transfer savagames Linux <-> Windows, but not PC <-> Mac. So yes, other-endian systems cannot use your savegames.

I don't think 3DO SC2 stands a chance of understanding UQM saves.
Actually, 3DO SC2 stands a pretty good chance of understanding UQM saves. Smiley
AFAIK, none of us ever touched the savegame format so it should still be the same it was on 3DO. And since 3DO was a 32-bit platform, the types are probably the same too. However, since 3DO is BE, you will need Mac savegames if you want to attempt using them on 3DO.
Logged
meep-eep
Forum Admin
Enlightened
*****
Offline Offline

Posts: 2847



View Profile
Re: savegame theory...
« Reply #4 on: February 09, 2006, 11:35:18 pm »

Do you actually have the hardware to do this?
Logged

“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Kohr-Ah Death
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1365



View Profile WWW
Re: savegame theory...
« Reply #5 on: February 10, 2006, 12:05:32 am »

Do you actually have the hardware to do this?

no but i thought about making my own hardware for it, using the Freedo for it's NVram saving ability and just overwrite the NVram in the 3DO.

But since i dont have a Mac...
well i could just emulate a mac  Grin
Logged

The artist once again known as Kohr-Ah Death.

Get your MegaMod HERE
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!