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| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Chmmr Reproduction
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Author Topic: Chmmr Reproduction  (Read 9608 times)
Scott
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Re: long rang mission precess
« Reply #30 on: January 10, 2003, 08:38:01 pm »

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Question: On the dark side of procyon (where the sun device can't reach the surface), do some Chenjesu and or Mmrhmrm still exist there??


Well, it said the Sun Device was placed in orbit around Procyon. So it probably went around and got both sides.
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seankreynolds
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Re: Chmmr Reproduction
« Reply #31 on: January 11, 2003, 03:02:57 am »

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Well, then why were they so adamant about the bifurcator? It would seem to be worth a LOOK, even if in the end it turned out to be a trap.


Because by that point they had been living as fused beings for 20 years, and reverting to a previous state literally meant that half of their bodies were gone....
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Krulle
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Re: Chmmr Reproduction
« Reply #32 on: January 11, 2003, 05:54:41 pm »

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What they see is a big Precursor ship.
Death_999: i just remember, thet they did not see a ship. They tell you that the've found hyperspace disturbances or something like that, which is usually a sign for a ship leaving a solar system. They were not able to follow or track were you went, when you've left vela for earth, but they were able to track you back to vela and there they've found a human colony. They greet you with: "So, the rogue comes back" or something like that (i am not able to play the UQM right now to check it out).
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Well, it said the Sun Device was placed in orbit around Procyon. So it probably went around and got both sides.
Possible. But even then some regions of procyon must've got more of the sun device and some less.
BTW: The Chmmrs planned to be so strong when leaving their cocoon, that they would be able to destroy the Ur-Quan slave imperia all alone, since there would be no more free races to help them in their struggle. And the Chmmrs which evolve after using the sun device are not _that_ strong.

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Dave Morse
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Re: Chmmr Reproduction
« Reply #33 on: January 12, 2003, 12:52:38 am »

Well it all depends.  First they mumbled something about their emergence not being as strong as they had planned, since it was accellerated.  Secondly, its all in the numbers.  As Captain Zelnick you're trying to overcome the UQM subterfuge.  You can have at most 9 ships in your fleet, and only 1 in combat at any given time, while the others sit on the sidelines and cheer.  

Presumably when each side has 3,000 ships this is not the way it goes.  The Supox and Chmrrr both allude to fleet actions much different from what SC combat is actually like.  

Perhaps the Chmrrrr had planned on building four avatars for every dreadnought.  Presumably then they'd have the throw weight to win a decisive victory.
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