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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: Adjusted Ship Price Mod - Get it while it's hot!  (Read 17035 times)
Shiver
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Adjusted Ship Price Mod - Get it while it's hot!
« on: August 12, 2007, 11:13:01 pm »

Quite recently, myself and the other philosopher kings in #UQM-Arena started hollaring at each other (which we do often, thank you) over what each of the Star Control ships should truly cost to provide a fair and even playing field for every last one of them. A consensus was eventually reached on the matter, and shortly afterward Elvish Pillager did his hacker thing and made this.

Update: The latest build will say they are still 1.0.2 because EP is a klutz.

1.0.3 source code

1.0.3 Windows build

Here are the lovely new prices:

  • 06 - Shofixti
  • 06 - Zoq-Fot-Pik
  • 06 - Umgah
  • 08 - Ilwrath
  • 10 - Supox
  • 12 - Earthling
  • 12 - VUX
  • 12 - Spathi
  • 14 - Arilou
  • 14 - Syreen
  • 14 - Pkunk
  • 14 - Mycon
  • 16 - Yehat
  • 18 - Slylandro
  • 18 - Ur-Quan
  • 20 - Druuge
  • 20 - Melnorme
  • 20 - Androsynth
  • 22 - Mmrnmhrm
  • 22 - Orz
  • 22 - Chenjesu
  • 22 - Utwig
  • 26 - Chmmr
  • 30 - Kohr-Ah
  • 200 - Thraddash

These prices are designed with veteran net melee players in mind. Casual players are better off sticking with the Star Control default values for the most part. Be assured that we know a lot more about these ships than you ever will and that any correction you try suggest to us will be laughed at before its immediate dismissal. However, we ourselves may decide something is rotten and change the prices accordingly at a later date.

The following players think this price list sure is swell:

  • Elvish Pillager
  • Shiver
  • Starfire
  • Captain Bob
  • SquisherX
  • Galactic

« Last Edit: November 28, 2007, 09:08:31 am by Shiver » Logged
meep-eep
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #1 on: August 12, 2007, 11:18:17 pm »

Maybe you could include a list of the "Philosopher kings" who vouch for this list?
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #2 on: August 12, 2007, 11:32:54 pm »

He means EP and himself.
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Shiver
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #3 on: August 12, 2007, 11:46:36 pm »

He means EP and himself.

2-3 of the ship scores (Supox was one of them I remember) are based upon things YOU suggested, but if you don't want credit for that I can pretend I thought them up.
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #4 on: August 12, 2007, 11:58:27 pm »

Two or three ships being based off of things I said at one point, out of twenty-five ships, is hardly a glorious accomplishment.

Especially since the overall plan for the modification conflicts with my personal view of the situation.

- Bob
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #5 on: August 13, 2007, 07:38:01 am »

How fun! It's a good start

I would guess that kohr-ah, Ur-Quan, chenjesu, Thraddash, supox, Umgah and spathi are undervalued
And that Androsynth is overvalued (slightly).

I'd be concerned that everyone will choose spathi and thraddash.Aafter duking it out with Amiga_Nut last night i realise remembered how awful those ships are to play agaisnt - especially if you only have an hour at your disposal...

I would also consider making the total points up to as close to the original (436?) as possible. That way the dynamics of a 200 point fleet don't change too much. Also consider the relative value of the andro is now more than perhaps you anticipated - considering that you devalued most of the others.

Looking forward to playing with a Windows mod and proving myself wrong though. At last i get to use a 'quan!
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #6 on: August 13, 2007, 08:28:19 am »

Hi everyone, I have done a quick win32 build:

http://homepages.paradise.net.nz/~ejrh/temp/balance-mod-win32.zip

Hope it works.  I wasn't quite sure what revision it's based on, so I chose r2669.
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #7 on: August 13, 2007, 09:11:14 am »

Hi everyone, I have done a quick win32 build:

http://homepages.paradise.net.nz/~ejrh/temp/balance-mod-win32.zip

Hope it works.  I wasn't quite sure what revision it's based on, so I chose r2669.
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Valaggar
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #8 on: August 13, 2007, 09:15:32 am »

Use this link instead:
http://homepages.paradise.net.nz/~ejrh/balance-mod-win32.zip

EDIT: Edmund, maybe it would be a good idea to make it a release, not debug, build?
« Last Edit: August 13, 2007, 09:18:57 am by Valaggar the Wackrazy One » Logged
Elvish Pillager
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #9 on: August 13, 2007, 12:33:36 pm »

I'd be concerned that everyone will choose spathi and thraddash.Aafter duking it out with Amiga_Nut last night i realise remembered how awful those ships are to play agaisnt - especially if you only have an hour at your disposal...
It depends how they play them. I've been playing Spathi a bunch recently (not seriously, of course) and I don't think the battles go on much longer than with any other ships. Thraddash is at the same point cost as before; we didn't even want to touch it.

Bad spathi players exist even without spathi being nearly worth it. Just yell at them and hope they learn.

I would also consider making the total points up to as close to the original (436?) as possible. That way the dynamics of a 200 point fleet don't change too much.
The total point cost now is 398. It's not that far off. Also, if we scaled up all the point costs, then teams with the more undercosted ships in the old setting would now be well more than 200 points, which I'm sure you'd agree changes the dynamics.

Looking forward to playing with a Windows mod and proving myself wrong though. At last i get to use a 'quan!
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #10 on: August 13, 2007, 01:21:54 pm »

Heh, sorry about that Galactic. :-(

Valagger: it is now a release build.
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #11 on: August 13, 2007, 02:33:29 pm »

Will these prices be used in the tounaments or will we continue to use the original values?
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Elvish Pillager
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #12 on: August 13, 2007, 02:34:51 pm »

Whoever runs the tournaments will decide that.
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Shiver
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #13 on: August 13, 2007, 05:21:48 pm »

The Pillow Fight newbie tournaments are going to be played with vanilla UQM always. Cedric may or may not run a tournament with the re-price mod. I don't know, you'd have to ask him.
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Re: Adjusted Ship Price Mod - Get it while it's hot!
« Reply #14 on: August 13, 2007, 07:19:22 pm »

I do like these changes.
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