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Author Topic: A star control 1 remake that may actually get finished  (Read 30900 times)
guesst
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A star control 1 remake that may actually get finished
« on: September 07, 2008, 07:14:09 pm »

For the RetroRemake contest the user Dragon has committed to remaking Star Control 1.

http://www.retroremakes.com/forum2/showthread.php?p=180694

I couldn't be happier.
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Re: A star control 1 remake that may actually get finished
« Reply #1 on: September 07, 2008, 10:30:24 pm »

A net-play capable sc1 would be fun.
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Shiver
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Re: A star control 1 remake that may actually get finished
« Reply #2 on: September 08, 2008, 03:23:55 pm »

This looks really cool for a one man project. His Spathi doesn't look quite right, I hope he redesigns it. Just one minor nitpick.
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meep-eep
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Re: A star control 1 remake that may actually get finished
« Reply #3 on: September 08, 2008, 06:28:31 pm »

The original SC1 content can be extracted using the unpkg tool which can be found in the UQM svn repository. The file format for the scenario's hasn't been completely reverse engineered though. It is probably quicker to copy the maps by hand from within the game than to RE the file format. The files may still prove useful though for the scenario descriptions.
What we know of the scenarios (and several other SC1 files) can be found in doc/devel/sc1 in the UQM source, but don't expect too much of it.

Also, the URL for the UQM forums hasn't been http://uqm.stack.nl/cgi-bin/yabb/YaBB.pl for a long time now, although it still redirects you to the right location. http://forum.uqm.stack.nl/ is the real starting location.
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Re: A star control 1 remake that may actually get finished
« Reply #4 on: September 08, 2008, 09:18:57 pm »

This looks really cool. Great find Guesst. I wonder if, as an added bonus, this will become moddable in some way as well? I'd love to make scenarios for it.
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Dragon
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Re: A star control 1 remake that may actually get finished
« Reply #5 on: September 13, 2008, 07:22:38 pm »

Hi!

Just a quick update.  All the modeling is done now so it's mostly the coding that remains.

Too answer a few questions: 
It's scriptable at a fairly low level but it's nasty.  I'm still thinking about including something like the original scenario editor.
Net play should make an appearance after the competition as I've got another project which needs it.
I couldn't spot what's wrong with the Spathi; did you mean the Shofixti?  The Shofixti didn't turn out how I wanted..
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Re: A star control 1 remake that may actually get finished
« Reply #6 on: September 14, 2008, 03:15:17 am »

I couldn't spot what's wrong with the Spathi; did you mean the Shofixti?  The Shofixti didn't turn out how I wanted..

The tube length on the ship is too long, especially those two diagonals near the aft of the ship. Every sphere other than the central one should be a little bigger as well. I'm looking at SC2 as a reference because I don't remember what the SC1 Spathi Eluder looks like off the top of my head. Disregard if you want to.
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Dragon
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Re: A star control 1 remake that may actually get finished
« Reply #7 on: September 14, 2008, 01:34:40 pm »

The tube length on the ship is too long, especially those two diagonals near the aft of the ship. Every sphere other than the central one should be a little bigger as well.
Fixed Smiley.  I've shortened all the tubes except the rocket launcher and sized the whole ship up a bit.
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Re: A star control 1 remake that may actually get finished
« Reply #8 on: September 15, 2008, 05:48:29 pm »

Fixed Smiley.  I've shortened all the tubes except the rocket launcher and sized the whole ship up a bit.

Cool.
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It's still going!
« Reply #9 on: October 17, 2008, 06:11:36 pm »

Holy crap this looks good.

-=PakoPako=-
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Dragon
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Re: A star control 1 remake that may actually get finished
« Reply #10 on: October 18, 2008, 02:25:06 pm »

Quote
Holy crap this looks good.
Thanks for that!  There's now a small tech demo there if you follow your link to the end of the topic.
Things are slowly coming along Smiley
« Last Edit: October 18, 2008, 03:17:12 pm by Dragon » Logged
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Re: A star control 1 remake that may actually get finished
« Reply #11 on: October 18, 2008, 08:33:42 pm »

What an exciting project! Can't wait to play this. Cheesy

A little quibble about the demo: being the science geek that I am, I didn't really care for those turning twists, as such movements only make sense within an atmosphere, where the wings (or rotor blades) push against the air horizontally. Not that turning in the original was very true to physics -- accelarating, rotating 90 degrees and accelerating again will gradually negate your speed at the original direction -- but that makes piloting much easier and more fun. Besides, I was much less skeptic when I first played the original. Tongue

Then again, I suppose most people will prefer it this way. Science isn't that popular. Cry

Keep up the good work! Smiley
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Re: A star control 1 remake that may actually get finished
« Reply #12 on: October 19, 2008, 01:47:34 am »

Hey nice job! 
I was skeptical about translating the ships to 3D, but they look quite faithful to the 2d versions even while pitching and yawing about Smiley
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Dragon
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Re: A star control 1 remake that may actually get finished
« Reply #13 on: October 19, 2008, 12:33:59 pm »

Thanks for the feed back!

'fraid I'm going to keep the rolling on the ships.  It's the only way to show-off that they're actually in 3D Wink.  It probably needs toning down a bit although guesst's had an idea which could make the rolling useful (the ability to flip your wings out of the way of a bullet).
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Fred
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Re: A star control 1 remake that may actually get finished
« Reply #14 on: October 22, 2008, 07:11:17 pm »

Great work!  I'm watching.  No pressure  Grin
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