Technolopithicus
Zebranky food
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Okay, so over the years I've played through SC2 in the range of 4 or 5 times. So I'm wondering... is there an easy way to mod the game to make it more difficult? For instance, is it possible to double the cost of techs, ships, and ship components? I'm usually capped out on pretty much everything by the time I'm halfway through the game :-(
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Wolframm
Frungy champion
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Such mods already exist so there is no need to make another one. The UQM+ mod makes the game really difficult. I'm sure it'll fully statisfy your need for difficulty. For more info, check this: http://www.freewebs.com/lightmanuqm/
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« Last Edit: November 27, 2010, 03:20:09 pm by Wolframm »
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Technolopithicus
Zebranky food
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Ah, just what I'm looking for!!... but I have no idea how to make it work :-( Do I need an older version of UQM? Are there any newer versions?
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storyyeller
*Many bubbles*
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Have you tried a no starbase run?
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Alvarin
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Doesn't it crush after freeing the Chmmr this way?
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oldlaptop
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Doesn't it crush after freeing the Chmmr this way?
It did, but that bug was fixed way back in 0.4:
Version 0.4 -------------
NEW FEATURES ~snip~ - - It is now possible to complete the game without ever allying with the Starbase (if one is insane; this is known on the forum as "Beating The Game Differently" - but bugs and plot elements preventing this have been fixed or evaded under this circumstance)
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Death 999
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We did. You did. Yes we can. No.
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You imagine incorrectly. It's been done.
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onpon4
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Sharing is good.
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Yup, it's possible, but a LOT of save-scumming is needed and you must be good in combat. If you do try it, a word of advice: save in Hyperspace, not in the converse/combat selection screen. Doing the latter causes the ship's orientation to be reset to north if you load the save.
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storyyeller
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Amusingly, there's a few lines of code in the game specifically to prevent crashing after meeting the Chmmr. I actually checked once.
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onpon4
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Sharing is good.
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Amusingly, there's a few lines of code in the game specifically to prevent crashing after meeting the Chmmr. I actually checked once.
Yes... and if you'd been paying attention, you would know that this was brought up just 5 posts ago in this thread:
Doesn't it crush after freeing the Chmmr this way?
It did, but that bug was fixed way back in 0.4: Version 0.4 -------------
NEW FEATURES ~snip~ - - It is now possible to complete the game without ever allying with the Starbase (if one is insane; this is known on the forum as "Beating The Game Differently" - but bugs and plot elements preventing this have been fixed or evaded under this circumstance) The code you mention was the bug fix mentioned in that post.
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storyyeller
*Many bubbles*
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I did read the thread. But saying the bug was fixed doesn't necessarily imply there's a special section of code to deal with it. There are a lot of forms a bugfix can take. Anyway, it's not a very important point.
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