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Author Topic: What about Online game?  (Read 5489 times)
Corsus
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What about Online game?
« on: February 21, 2003, 06:42:57 pm »

Today i was setting near the computer and was wondering about what can be in future releases.
Now. What about playing this game in internet with friends and another people. It would be a great idea.
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Re: What about Online game?
« Reply #1 on: February 21, 2003, 07:32:55 pm »

That's what TimeWarp is for, m'boy.
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Re: What about Online game?
« Reply #2 on: February 21, 2003, 07:59:17 pm »

Well, when this project was first mentioned, talk of online Melee was one of the big things.  

I'd like to know if its even possible from a programming standpoint?  Not asking if it'll be in release 1.0 or even 1.5 or 2.0.  Just, is it possible from those that don't know the code and SDL, etc?  :-/

Core Team??
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Re: What about Online game?
« Reply #3 on: February 22, 2003, 12:08:37 am »

Quote
That's what TimeWarp is for, m'boy.

I don't know if we'd do well to rely on TW...supposedly there's some progress being made, but how many times have people heard that before?   :-/
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Re: What about Online game?
« Reply #4 on: February 22, 2003, 12:52:54 am »

All too true. A sequel to StarCon 2 would have been great, but alas, it seems that it's only a dream... Then again, I've been known to be wrong before.
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Re: What about Online game?
« Reply #5 on: February 22, 2003, 04:54:04 pm »

I'm sure internet-play would be introduced into UQM once they finish the first point-release.
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Re: What about Online game?
« Reply #6 on: February 23, 2003, 02:38:12 am »

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I'm sure internet-play would be introduced into UQM once they finish the first point-release.


I doubt that.
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Re: What about Online game?
« Reply #7 on: February 23, 2003, 03:01:58 am »

Does anyone have any facts to bas ethis on, or is it just speculation (about wether UQM might get online capacities after the 1.0 release)
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Re: What about Online game?
« Reply #8 on: February 23, 2003, 08:46:20 am »

I doubt that UQM could be turned into an online game. Thinking about it a little, I'd like to see something like a revamped SC1 turned into an online game. Add the ships from SC2 and SC3, make customizable alliances and use the same gameplay from SC1 and the Melee from SC2 = *great fun*
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Re: What about Online game?
« Reply #9 on: February 23, 2003, 01:29:27 pm »

Or just make a super melee where you connect to other people somehow. It should be possible to send chat messages in the "pick your ships" screen to arrange the fight.
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Re: What about Online game?
« Reply #10 on: February 23, 2003, 01:38:01 pm »

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I'm sure internet-play would be introduced into UQM once they finish the first point-release.  

I doubt that.  




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Re: What about Online game?
« Reply #11 on: February 23, 2003, 02:29:18 pm »

believe, doubt, think. I'll take it noone has a clue then. Oh well, I suppose I'll just have to wait and see.
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Re: What about Online game?
« Reply #12 on: February 24, 2003, 02:02:12 am »

Since no developers responded to this thread, I may as well say something about it.  In a chat in the IRC channel (a while ago, so their thoughts or opinions may have changed), the core team explained to me and everyone else that was listening that given the current game code, writing netcode for it would not be possible.  It would take a rewrite of the game to make TCP/IP LAN/net-play technically feasible (ie not some kind of Kaillera implementation).  Anyway I think that's the gist of what they said.  Also, 1.0's goal is just to make the game as it was on both the PC and 3DO.  Versions or forks of the project after that will be for feature additions.  As for writing the netcode itself, it would take a new developer to do the work, as the current ones are plenty busy with what they have already Smiley
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Re: What about Online game?
« Reply #13 on: February 24, 2003, 02:09:42 am »

That's cleared up then. Thanks a lot!
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Re: What about Online game?
« Reply #14 on: February 24, 2003, 02:22:30 am »

I think they use "STAR CONTROL ONLINE" for the melee engine but make the battle fields much larger. Wink
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