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Author
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Topic: Crackling sound in game (Read 1877 times)
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Christopher
Guest
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I am playing this game in WinXP and when I play it, the sound....or music rather, constantly pops and crackles a bit. Is this common since it is converted from a 3DO game, or is it just me? Anyone else know of this.
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chmmravatar
*Many bubbles*
Offline
Posts: 109
WHAT IS DONE IS DONE
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I had this problem, as well. What I did was add the following to my command line options:
-q high --sound=openal
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« Last Edit: April 21, 2003, 07:36:27 am by chmmravatar »
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Mark Vera
*Many bubbles*
Offline
Posts: 219
Me?You mean me,personally? How nice of you to ask!
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In my computer the OpenAL gives poor sound quality (higher frequencies aren't played correctly). Probably because it forces soundcard driver to use DirectSound3D and the drivers I use don't have that good support for it, only for DirectSound2D.
Anyhow, I made own build from the sources where I increased the mixdsl buffer size a bit. The pops went away and the sound fx latency increased a bit, but not too much.
The sound artifacts are caused when the game doesn't provide data for the soundcard fast enough. Try running the game in full screen, might help. Or disable the scale smoothing of graphics.
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