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Author Topic: Unsolved Mysteries  (Read 21831 times)
The Zebranky Masters
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Unsolved Mysteries
« on: April 09, 2004, 02:36:33 am »

One of my favorite aspects of SC2 were the questions left open for sequels or speculation.  I wanted to put forward a list of unanswered or partially answered questions that may have been planned to be addressed in a sequel.  Of course, most of these questions have already been speculated about at length on this board.

Mysteries that looked like hooks for a sequel:

1) What happened to the Androsynth?
2) What are the Orz?
3) Where did the precursors go?
4) What were the precursors so concerned about when they visited the Slylandro?
5) Why are the Syreen so physiologically similar to Earthlings?
6) Who created the Mycon and for what purpose?
7) Who created the MmrnMmrms and for what purpose?
8) Why have the Arilou modified Earthlings?
9) How are Earthlings related to the Arilou?
10) Where and when was the Mark 2 discovered?
11) How have the Utwig changed the Druuge?
12) Do the Taalo still exist in some form?

Mysteries that were probably just inserted for flavor:

13) What are the Melnorme's ominous plans?
14) Why does the Melnorme's bridge turn purple?
15) What are *nnngn*?
16) Who are the Keel Verezy?
17) What is the Spathi's ultimate evil?
18) Is the Utwig homeworld related to the Faz?
19) What extra dimensional beings do the Pkunk communicate with?

Does anyone have more to add?
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Megagun
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Re: Unsolved Mysteries
« Reply #1 on: April 09, 2004, 02:42:47 am »

Quote
14) Why does the Melnorme's bridge turn purple?


Simple..
Look at this quote (from the game):
Quote

Why did your bridge just turn blue?
To us, blue ambience signifies a response to an unexpected threat
it shows that we are under emotional distress
and not incidentally
it also lets us see our weapon consoles more clearly.

Probably, purple lets them see their weapon consoles more clearly, purple probably intensifies the will to trade, and it shows that they are currently willing to trade! (or something like that)

I thought the Precursors made the Mycon and the MmrnMhrm, not sure though...
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Slylendro
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Re: Unsolved Mysteries
« Reply #2 on: April 09, 2004, 05:33:02 am »

1,2,8,9 are partially answered in SC3
3,4,6,7, are answered in SC3
12, answered in sc2 as the orz reffer to them at present tense, and fred and paul confirmed it iirc. (the Taalo probably now live in the Orz's dimension)

also a nice question could be if the Mael-num of the Sentient-Milieu are actually the melnorme as described by the Kohr-Ah. But iirc Fred and Paul confirmed this, but I may be wrong.

and I dont understand what you mean on 11, 'changed' the druuge? if you mean about the ultron trade it was explained in SC2.

another question is What eventually happened to the Ilwrath\Thradash. And who exactly were the burvix race. You forgot another question about the rainbow world purpose, but I fear this too answered in Sc3.

Even tho SC3's answers for some questions of SC2 are considerd crap by most fans, it is offical, as much as I'd like to think it isn't.
« Last Edit: April 09, 2004, 05:38:50 am by Slylendro » Logged

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Re: Unsolved Mysteries
« Reply #3 on: April 09, 2004, 06:05:48 am »

Apart from sc3 I have some answers of my own.

The Ariloo obduced some humans a long time ago (b4 people started saying they were obdected) and put them on Gaia. This may have been an experiment or a prank, or maybe they had some devine purpose. Anyways the humans and syreen evolved differently.

The precursers were displaced by the orz, much like the fate of the androsynth. Why? I havn't the faintest idea. Maybe the ariloo know.
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The Zebranky Masters
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Re: Unsolved Mysteries
« Reply #4 on: April 09, 2004, 06:22:58 am »

Quote
I dont understand what you mean on 11, 'changed' the druuge? if you mean about the ultron trade it was explained in SC2.


From the Utwig dialog:

With the Ultron in hand I could sense not only your motivations and desires, but your purpose.
I could act upon these things in ways that would most likely seem mysterious if not, well, daft.
Years later, you would herald our participation in your development as the turning point for your species.
The Druuge were only one of the few to benefit in this way.
Even now, they are puzzled by the way we rewarded them for the delivery of the Ultron to its correct place.
In twenty-four years, two months and three days they will all dance the dance of Jubilation.
Indeed, the Ultron has allowed us to change fundamentally the Druuge forever!
The Supox too received many benefits from our use of the Ultron.
They can testify to its power!


Of course, the Supox don't feel quite the same way.  So the druuge may not actually have been changed.

Quote
Even tho SC3's answers for some questions of SC2 are considerd crap by most fans, it is offical, as much as I'd like to think it isn't.


Well. we can make this thread about unsolved mysteries in SC2, so if SC3 is considered canon need not impact it.  I tend to disregard its existance as much as possible...


I agree about the additional unansered questions you proposed.  I can't edit my initial post, so...

Additional questions that may have been answered in the sequel:
20) Are the Mael-num of the Sentient-Milieu are actually the melnorme as described by the Kohr-Ah?
21) What eventually happened to the Ilwrath\Thradash?
22) What was the rainbow worlds' purpose?

Additional questions that were probably added for flavor:
23) Who were the burvix?
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Shiver
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Re: Unsolved Mysteries
« Reply #5 on: April 09, 2004, 10:59:50 am »

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What are the Orz?


FACTS:
1) Orz are fish.
2) Orz fight ALL the time.
3) The purpose of the Orz is to flip out and kill people.

And they also stab. Just ask my friend Mark.
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Re: Unsolved Mysteries
« Reply #6 on: April 09, 2004, 01:08:33 pm »

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Even tho SC3's answers for some questions of SC2 are considerd crap by most fans, it is offical, as much as I'd like to think it isn't.


Depends on your definition of "official". Yes, it was a published sequel, but it was not created by the original creators of Star Control.

Plus it was crap.  Tongue
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Re: Unsolved Mysteries
« Reply #7 on: April 09, 2004, 07:22:25 pm »

Quote


FACTS:
1) Orz are fish.
2) Orz fight ALL the time.
3) The purpose of the Orz is to flip out and kill people.

And they also stab. Just ask my friend Mark.


Whoa.....!

Question to the Orz: Uh... hi there. Nice to see you again... I think.

Answer from the Orz: That is *funny*. You think you *see* Orz but Orz are not *light reflections*.
Maybe you think Orz are *many bubbles* too. It is such a joke.
Orz are not *many bubbles* like *campers*. Orz are just Orz.
I am Orz. I am one with many *fingers*.
My *fingers* reach through into *heavy space* and you *see* *Orz bubbles*
but it is really *fingers*.
Maybe you do not even *smell*? That is sad.
*Smelling* *pretty colors* is the best *game*.

Based off that, I don't think that we can tell what they are, just what they look like.
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The Zebranky Masters
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Re: Unsolved Mysteries
« Reply #8 on: April 10, 2004, 01:02:45 am »

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I thought the Precursors made the Mycon and the MmrnMhrm, not sure though...


I think its much more likely that the Precursors created the Mycon than the MmrnMhrm.  The Mycon seemed to have been created far in the past while the MmrnMhrm were sent on their colonization mission much more recently.  Also, no race recognized the MmrnMhrm as Precursor technology.
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The Zebranky Masters
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Re: Unsolved Mysteries
« Reply #9 on: April 10, 2004, 01:11:53 am »

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The Ariloo obduced some humans a long time ago (b4 people started saying they were obdected) and put them on Gaia. This may have been an experiment or a prank, or maybe they had some devine purpose. Anyways the humans and syreen evolved differently.


That sounds like the kind of action an Umgah would take instead of an Arilou.

I wonder how long the Umgah have been space faring and what potion of the galaxy they explored.  Perhaps, Umgah ships went on multi year missions to play pranks and, of course, shape the evolution of civilizations all over the galaxy
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Re: Unsolved Mysteries
« Reply #10 on: April 10, 2004, 03:44:34 am »

2) was answered by TFB (not in a game though, so it's still sequal fodder).  Orz is one entity that can span realities.

24) What did the Druuge want with the mycon egg sacs?

Flavor:
25) Did the Ilwrath really wrap around to evil?  If so, can you make them more evil and wrap them back?
26) Where is that moon-sized mask the Utwig are building for the Captain?
27) Who were the Gg?
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The Zebranky Masters
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Re: Unsolved Mysteries
« Reply #11 on: April 10, 2004, 05:39:27 am »

Quote

24) What did the Druuge want with the mycon egg sacs?



That's a good question; I hadn't thought about it before.  Perhaps the Druuge want the mycon egg sacks for the same reason they wanted the Shofixti maidens.  Namely creating a fast breeding race of druuge/mycon hybrids to man the furnace.

The deep children also make excellent weapons like the Utwig's precursor bomb.
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Re: Unsolved Mysteries
« Reply #12 on: April 10, 2004, 06:17:10 am »

If I remember correctly, the egg sacs are not apart of the actual Mycon. I think that they are like errrr,.....  one-time use atmosphere reentry units.  I don't think that they could have been used to make hybrids.
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Re: Unsolved Mysteries
« Reply #13 on: April 10, 2004, 07:02:22 pm »

No, but the Crimson Corporation could take the fungal mats, extract the genome, inject it into a bunch of third-world kids, and produce a super-high-temperature-resistant lining for their furnaces.

It wouldn't seem too out of character for them, anyways.
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Re: Unsolved Mysteries
« Reply #14 on: April 10, 2004, 08:02:58 pm »

If the druuge put a deep child in their furnice it would grow as fast as it burned.
Can you say mauler with sweet fuel regeneration (kinda scary actually)
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